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Game Programming Gems (Hardcover, CD-ROM)
    ¡¤ ÁöÀºÀÌ | ¿Å±äÀÌ:Mark Deloura
    ¡¤ ÃâÆÇ»ç:Charles River Media
    ¡¤ ÃâÆdz⵵:2000
    ¡¤ Ã¥»óÅÂ:Ä¿¹öµî ÇÏ´ÜÀÇ ½ºÆ¼Ä¿ ¿Ü¿£ ³«¼­¾ø´Â »ó±Þ / ¾çÀ庻 / 614ÂÊ / 197*241mm / Language: English / ISBN-10: 1584500492 ISBN-13: 978-1584500490
    ¡¤ ISBN:1584500492
    ¡¤ ½ÃÁß°¡°Ý : ¿ø
    ¡¤ ÆǸŰ¡°Ý : ¿ø
    ¡¤ Æ÷ ÀÎ Æ® : Á¡
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For the countless tasks involved in creating a game engine there are an equal number of possible solutions. This text is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry. From animation and artificial intelligence to Z-buffering, lighting calculations, weather effects, curved surfaces and mutliple layer Internet gaming, to music and sound effects, all of the major techniques needed to develop a competitive game engine are covered. "Game Programming Gems" is written in a style which should be accessible to individuals with a range of expertise levels. All of the source code for each algorithm is included and can be used by advanced programmers immediately. For aspiring programmers, there is a detailed tutorial to work hrough before attempting the code, and suggestions for possible modifications and optimizations are included as well. The CD-ROM contains the source code in C and C++, completely portable to Windows and Linux, and all graphics displays which use the popular Open GL language.



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